---Flying Paint - Simulating liquids with AE particles Part 3
In this final part of the "Simulating Liquids with AE Particles" tutorial, I demonstrate the Time Remapping function within After Effects to help further slow down the animation. This will allow for further cosmetic touches.
After slowing down the animation, I will demonstrate adding a few final cosmetic touches, with subtle texture generated from Fractal Noise -- along with some slight colour correction, grain and a vignette.