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Michael Hurwicz

Michael Hurwicz

The Creative COW 3D Animation Tutorials Podcast is filled with tips, tricks, techniques, training and information that will expand your knowledge of and capability in various 3D software applications. These podcasts are pod-friendly video tutorials which can be downloaded to your iTunes or any other device that can use iTunes. If you wish to interact with the podcast, please feel free to post a comment on one of the 3D tutorials at creativecow.net or in one of the 3D forums.
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Podcast Guy---AVAILABLE EPISODES: (63)
3ds max 2014: Data Operator & Data Presets for Particle Flow by Michael Hurwicz
(00:09:12) -- 5/23/2013
In this Autodesk 3ds max 2014 tutorial, Creative COW leader Michael Hurwicz looks at two features that are now a standard part of the product: The Data Operator allows you to use math, via a graphical user interface, to manipulate particles.

HP New Dimensions : Creative COW Magazine by Creative COW
12/27/2012
Explore workflows for stereoscopic 3D moviemaking, episodic TV, color grading, large-scale motion graphics and more, with first-person success stories using HP workstations.

Autodesk 3ds max & Di-O-Matic's Facial Studio by Andrew Devis
(00:09:45) -- 4/16/2012
In this tutorial, Andrew Devis shows how easy it is to create, add materials to, animate and lip-sync a head in Autodesk 3ds max using the plug-ins from Di-O-Matic called 'Facial Studio' and 'Voice-O-Matic'.

Cinema 4D: Containing Pyrocluster Particles Within An Object by Bill Kelly
(00:18:05) -- 4/10/2012
In this tutorial we will be taking Pyrocluser particles and containing their movement inside a text object, as well as keeping them inside the object without the object itself being visible.

The Vampire Diaries : Creative COW Magazine by Creative COW
3/31/2012
Nancy Forner ACE, one of the editors of the popular CW series The Vampire Diaries, takes readers inside the show's editing choices, pacing and style. Also featured, is Yuri Neyman ASC and his exploration of the roots of cinematography in art.

FreeForm Pro and Aqua Pack: Basic introductory series Part 3 by Tudor 'Ted' Jelescu
(00:18:18) -- 3/27/2012
Part 3 of the basic introductory series describes a water replacement technique using one of the projects from the Aqua Pack enhancement pack for FreeForm Pro.

FreeForm Pro and Aqua Pack: Basic introductory series Part 2 by Tudor 'Ted' Jelescu
(00:19:03) -- 3/20/2012
The second tutorial from the series describes techniques for manipulating the depth map and texture map that can be used for a logo reveal.

Panning Large Scenes Using Target Layers in 3D by Andrew Devis
(00:15:26) -- 3/16/2012
In this follow-on tutorial to his short series on working in 3D space, Andrew Devis shows how to use this simple technique to quickly and accurately pan around large layers/compositions to zoom in to the exact point required each time.

FreeForm Pro and Aqua Pack - Basic introductory series. Part 1 by Tudor "Ted" Jelescu
(00:16:36) -- 3/13/2012
Introductory series (first in a set of three) for simulation of large bodies of water, water environments and water replacement in After Effects using FreeForm Pro from Mettle and the Aqua Pack enhancement pack.

Working in 3D Part 3: Simple & Fast Camera Animation Technique by Andrew Devis
(00:08:03) -- 3/9/2012
In this third tutorial (of 4) on working in 3D space in After Effects, Andrew Devis demonstrates a simple camera animation technique which ensures that your camera will always animate toward your layers in 3D space no matter where you've placed them.

Working in 3D Part 2: Setting up a Static 3D Particle System by Andrew Devis
(00:10:43) -- 3/9/2012
In this second tutorial in a set of 4 on working in 3D space in After Effects, Andrew Devis shows how to set up a 3D particle system so that all the particles are static for the whole of the composition.

Working in 3D Part 4: Finessing Camera Animation by Andrew Devis
(00:11:59) -- 3/9/2012
In this final tutorial in a set of four on working in 3D space in After Effects, Andrew Devis builds on the quick and simple camera animation technique demonstrated in the previous tutorial.

Douglas Trumbull : Creative COW Magazine by Creative COW
12/30/2011
Douglas Trumbull looks forward; The Dog Days of 3D; David Boyd ASC talks about "The Walking Dead"; Cinema Verite with the Sony PMW-F3; Walter Biscardi looks at Avid, Apple and Adobe; Stephen Menick plans for a DSLR shoot.

Particular Basic Training Session THREE: The 3D Starfield by Mike Park
(00:19:05) -- 12/30/2011
In this third installment of the Particular Basic Training series, Michael Park will show how to use Particular to create a realistic 3d star field for all of your animation needs.

Film Fading to Black : Creative COW Magazine by Creative COW
12/22/2011
Within the last year, ARRI, Panavision and Aaton have all ceased production of their film cameras to focus exclusively on the design and manufacture of digital cameras. Somewhere in the world, right now, someone is holding the last movie film camera ever

HP Supplemental Edition : Creative COW Magazine by Creative COW
12/21/2011
Creative COW Magazine Special Edition, 'Free Your Mind: How Mac Users are Using the HPZ800 For Power and Profit.'

Making the Sun (and controlling it using Xpresso) in Cinema4D by Graham Quince
(00:21:29) -- 11/21/2011
In this tutorial, you will see a simple method for creating a star that is more than just a lens flare. Graham goes on to show you some basic Xpresso methods to make animating easier.

Ghost of Goodnight Lane : Creative COW Magazine by Creative COW
10/31/2011
This issue features articles from Kevin Blank; the COW's visit to IBC in Amsterdam; filming 'Ghost of Goodnight Lane'; a look at HBO's digital future; Douglas Trumbull; and a moving tribute to Steve Jobs.

Cinema 4D Boot Camp: Texturing by Neal Barenblat
(00:15:01) -- 9/1/2011
In this chapter of the Cinema 4D introductory series, we take a look at some basic texturing principles.

CInema 4D Boot Camp: Animation by Neal Barenblat
(00:12:07) -- 9/1/2011
In the Animation chapter of the Cinema 4D introductory series, we take a look at the tools provided to accomplish basic animation.

Cinema 4D Boot Camp: Modeling by Neal Barenblat
(00:34:13) -- 9/1/2011
In the modeling section of our Cinema 4D introductory series, we take a look at the essential tools needed to become awesome modelers.

Cinema 4D Boot Camp: Interface by Neal Barenblat
(00:33:51) -- 9/1/2011
In this chapter of the Cinema 4D introductory series, we'll get acquainted to the interface of Cinema 4D, explaining who is who and what is what.

Creating & Controlling Simple Eyes in 3ds Max: 4 - Using Manipulators by Andrew Devis
(00:15:16) -- 8/30/2011
In the fourth and final part of his tutorial series on creating and controlling simple eyes in 3ds Max, Andrew Devis shows how to use manipulators to control the upper and lower eyelids of the eyes we have created.

Creating & Controlling Simple Eyes in 3ds Max: 3 - Controlling both eyes together by Andrew Devis
(00:10:02) -- 8/23/2011
In the third part of his first 3ds Max tutorial series for Creative Cow, Andrew Devis continues with the project by showing how to control both eyes with one controller.

Creating & Controlling Simple Eyes in 3ds Max: 2 - Creating Eye Controls by Andrew Devis
(00:15:39) -- 8/16/2011
In the second part of his first 3ds Max tutorial series for Creative Cow, Andrew Devis continues with the project by showing how to create point helpers to control the movement of the eyeball.

Creating & Controlling Simple Eyes in 3ds Max: 1 - Creating the Eyes & Materials by Andrew Devis
(00:14:31) -- 8/9/2011
In his first 3ds Max tutorial series, Andrew Devis shows how to create simple eyes in 3ds Max and then create the controllers needed to animate them simply and quickly.

Creating a Leather Armchair: A Modeling Extravaganza by Neal Barenblat
(00:33:22) -- 7/10/2011
In this tutorial, I'll teach you some modelling concepts in order to create a leather armchair from scratch, including vertex manipulation and Hypernurbs smoothing! Of course, these techniques can be used to create many, many things!

Digital Molecular Matter (DMM) by Michael Hurwicz
(00:06:19) -- 6/25/2011
In this Autodesk Maya 2012 tutorial, Creative COW leader Michael Hurwicz looks at Digital Molecular Matter (DMM), a plug-in for creating shatter, destruction and deformation effects. DMM is now included in Maya 2012.

Creative COW Master Series: Automating Photoshop with Richard Harrington by Richard Harrington
(00:30) -- 5/26/2011
The Creative COW Master Series is pleased to introduce internationally known trainer, Richard Harrington as your guide into the powerful world of automating Photoshop.

From Business Card to 3D Extruded Logo with Boris RED by Paul Ezzy
(10:54) -- 5/24/2011
If your client is asking for a 3D extruded logo animation in his video and all he has for company graphics is his business card, then you'd better dig deep into your toolbox.

3D Sci-Fi Metallic Typography by Matthew Tompkins
(10:20) -- 5/11/2011
Create a cool 3D sci-fi textured type look in Adobe After Effects with Matthew Tompkins, using the Fractal Noise, Texturize and Roughen Edges effects along with Expressions, Luma Mattes, Motion Blur and pseudo 3D Camera techniques.

Part Two: Water Tutorial using MoGraph by Neal Barenblat
(20:58) -- 5/5/2011
In part 2 of the Water Tutorial, Neal Barenblat will show you some cool and useful compositing techniques in After Effects to get this scene singing! You'll take a look at simple color correction, rotoscoping, and making a wiggle expression.

Adobe Encore Basics 7: Creating Slide-shows Part 1 by Andrew Devis
(10:35) -- 4/28/2011
This is one for photography enthusiast and anyone who wants to add stills to their DVD/Blu-ray and Web DVD productions - a MUST for wedding videotographers!

Type-On Text in Sony Vegas Pro by John Rofrano
(09:24) -- 4/18/2011
John Rofrano takes a look at Boris Continuum Complete's Type-On Text filter in Sony Vegas Pro. 3D extruded text can be animated in true 3D space in a type-on or type-off fashion with each letter precisely interacting with the rest of the text in 3D.

Part One: Water Tutorial using Mograph by Neal Barenblat
(19:04) -- 4/12/2011
In part 1 of the Water Tutorial, I'll show you how to use Mograph as an animating deformer to simulate moving, wavy water inside of Cinema 4D, and prepare our scene to composite in After Effects.

Extruding 3D Text & Shapes 4: Repousse by Andrew Devis
(23:32) -- 4/4/2011
In this final tutorial on extruding 3D text & shapes in After Effects, Andrew Devis has a look at using Repousse from Photoshop as a way of creating quite detailed 3D text.

Cinema 4D: Making Objects Interact with Grass by Neal Barenblat
(17:36) -- 3/24/2011
In this tutorial, Neal will show you how to make grass and have it react to objects! To achieve this effect, we'll use MoDynamics for the physics of our object, and hair collision to cause the grass to react.

Digimation Archive and Model Bank Library Review by Michael Hurwicz
(06:56) -- 3/21/2011
Creative COW leader Michael Hurwicz reviews two collections of 3D models from Digimation: The Archive and The Model Bank Library.

Part 2: News Intro Composition by Neal Barenblat
(43:41) -- 3/3/2011
In part 2 of the News Intro composition, we finish up in After Effects with several different techniques including color correction, transfer modes, and using Fractal Noise as a luma matte.

News Intro Composition: Part One by Neal Barenblat
(36:48) -- 2/24/2011
In this tutorial, we'll begin a two-part project constructing a cool looking news intro composition.

Stop Motion Text with Cinema 4D by Neal Barenblat
(34:15) -- 2/22/2011
In this video tutorial, Neal shows how to get started making a stop-motion text effect using Cinema 4D's MoGraph module.

Creating the Matrix Bullet Effect using 3D Studio Max by Mike Park
(18:51) -- 2/11/2011
In this tutorial, Michael Park will demonstrate how to recreate the famous bullet trail effect from the Matrix. While this is an older effect, the principles and techniques can apply to a number of other effects.

Create a Waving Flag with After Effects by Rob Mize
(18:39) -- 10/12/2010
In this video tutorial, Rob Mize teaches how to use After Effects to create and customize your own flag designs, then animate them using displacement maps...all without the use of third party plug-ins.

Create a Photo Carousel in After Effects by Rob Mize
(21:23) -- 10/12/2010
In this AE video tutorial, Rob Mize teaches how to use a null object to control photos, video and text and rotate them on a virtual carousel in 3D space.

3ds Max 2011 Making Ice Cubes / Slate Material Editor by Michael Hurwicz
(10:56) -- 7/29/2010
In this tutorial, Creative COW Leader Michael Hurwicz uses the new Slate Material Editor in 3ds Max 2011 to create ice cubes.

Maya 2011: Camera Sequencer by Michael Hurwicz
(09:07) -- 7/14/2010
In this tutorial, Michael Hurwicz shows you how to use the new Camera Sequencer in Maya 2011 to import an animatic sequence from Sony Vegas 9.0 using AAF (Advanced Authoring Format).

Maya 2011: Assigning Invisible Faces by Michael Hurwicz
(04:21) -- 7/14/2010
Michael Hurwicz demonstrates the new "Assign Invisible Faces" feature in Maya 2011, making one face of a cube invisible but still very much "there" when it comes to a smoothing operation performed on the cube.

Maya 2011 Bezier Curves by Michael Hurwicz
(06:02) -- 7/13/2010
In this Maya tutorial, Michael Hurwicz provides an introduction to Bezier curves, a new feature in Maya 2011 which allow you to create curves the way you do with the pen tool in Adobe Illustrator or Photoshop.

Autodesk Mudbox - 2010 Dry Brush by Michael Hurwicz
(04:11) -- 1/28/2010
In this Autodesk Mudbox 2010 tutorial, Michael Hurwicz looks at the new Dry Brush, which allows you to paint only on the raised portions of an object, or alternatively only on the recessed portions.

Autodesk Mudbox - Maya to Mudbox 2010 FBX Export and Import by Michael Hurwicz
(09:03) -- 1/28/2010
In this tutorial, Michael Hurwicz takes advantage of new support for the FBX file format in Mudbox 2010 to export geometry from Maya 2010 and import it into Mudbox 2010.

Autodesk Mudbox - 2010 Photoshop Export and Import by Michael Hurwicz
(07:01) -- 1/28/2010
In this Autodesk Mudbox 2010 tutorial, Michael Hurwicz looks at a new feature that allows you to export a paint layer to Photoshop, modify the layer in Photoshop, and then re-import it into Mudbox 2010.

C4D - MoDynamics by Chris Martin
(10:47) -- 11/4/2009
In this video tutorial podcast, Creative COW leader Chris Martin takes a look at MoDynamics in Cinema 4D 11.5.

C4D - Spooky Wall Tracking by Chris Martin
(38:59) -- 10/22/2009
In this C4D video tutorial podcast, Chris Martin shows you how to create a hole in a wall and track it using Syntheyes and Cinema 4D.

C4D - Tracking a 3D Object by Chris Martin
(29:16) -- 10/9/2009
In this video tutorial podcast, Chris Martin shows you how to track a 3D object onto a live action video shot using Syntheyes and Cinema 4D.

C4D - Fracture Text Breaking News Open by Jason Brown
(10:06) -- 10/5/2009
In this C4D tutorial, Broadcast Designer Jason Brown will show you how to use the fracture object feature in Maxon Cinema 4d to make a quick Breaking News open when you are pressed for time.

3ds Max - Introduction to 3ds Max 2010 Particle Paint Helper by Michael Hurwicz
(09:39) -- 6/30/2009
In this 3ds Max 2010 tutorial, Michael Hurwicz looks at the new Particle Paint feature, which allows you to spray particle seeds on any object. You then use new operators in the Particle Flow system to convert these seeds to particles.

3ds Max - Introduction to 3ds Max 2010 Graphite Modeling Tools by Michael Hurwicz
(05:08) -- 6/26/2009
In this 3ds Max 2010 tutorial, Michael Hurwicz introduces the new Graphite Modeling Tools, and the Generate Topology feature which allows you to quickly change the underlying structure of an editable poly to resemble bricks, tiles, diamonds and more.

3ds Max - Introduction to 3ds Max 2010 Viewport Label Menus by Michael Hurwicz
(05:43) -- 6/22/2009
In this 3ds Max 2010 tutorial, Michael Hurwicz looks at the new viewport label menus, which provide quicker access to some of the most common viewport-related functions, such as showing statistics, showing and hiding the grid, changing the view and more.

3ds Max - Modeling James Bond Introduction by Michael Park
(15:16) -- 12/22/2008
In this 3D Studio Max tutorial podcast, Michael Park shows how to create the opening gun barrel sequence from the James Bond movies using 3ds Max's default scanline renderer, minimal modeling and standard materials.

C4D - Vector Logo to 3D Logo by Jason Brown
(12:37) -- 11/21/2008
In this C4D tutorial, Jason Brown will teach you how to convert a vector logo from Adobe Illustrator into a 3D logo in Cinema 4D. This tutorial also touches on basic 3d texturing, lighting and animation.

Autodesk Maya - Creating a Logo Part 2 by Alvaro Castaneda
(10:07) -- 6/17/2008
In this Maya tutorial, Alvaro Castaneda continues building the logo in Maya by adding shaders to the geometry, later adding light and then renders the final logo. This is part 2 of a 2 part series Creating a Logo in Maya.

Autodesk Maya - Creating a Logo Part 1 by Alvaro Castaneda
(12:37) -- 6/10/2008
In this Maya tutorial, Alvaro Castaneda begins tracing a logo in a vector application, then uses the graphic to start building the logo in Maya to bring it to life. This is part 1 of a 2 part series Creating a Logo in Maya.

3ds Max - Creating a Shotgun Blast - Part 1 by Michael Park
(24:36) -- 3/27/2008
In this two part video tutorial series from Creative COW, Michael Park will show you how to create a realistic shotgun blast using 3d Studio Max and Adobe After Effects. Part 2 can be found on the After Effects Tutorials page at CreativeCOW.net

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